![]() A main concern, IMO, would become issues like as Krosh tank not getting enough health, or HKM container not having enough mitigation + survivability, or healers not being capable to maintain up with the harm tanks were consuming. I say small because these stuff were simply correctable. Wipes had been caused by issues like not really getting felhounds captive fast enough and put on Olm fast enough so somebody else gets passing away coiled, or individuals standing as well close to Krosh and getting AoE'ed to death, or other 'minor' issues. This site is not affiliated with Crate Ent. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Content is available under CC BY-SA 3.0 unless otherwise noted. This page was last edited on 5 April 2017, at 03:37.I think there had been some misunderstandings and some individuals weren't paying as very much interest as they could possess but aIl-in-all wé demonstrated signs that we had the right pieces in location. We were studying/hammering out issues like coordination, draw timing, manager positions, heal levels, etc. ![]() I believe it had been six times, probably seven. Next we moved onto the huge combat and after some answers we attempted the pull (after a fake begin with one of our hunter's understanding how huge the aggro variety is:) ).We easily wiped several periods. With éveryone buffed and ready, we required on the 2 trash brings with relatives ease. ![]()
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